Navigation
API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/UEditorEngine
This chunk is used for Play In New Process.
| Name | FPlayOnPCInfo |
| Type | struct |
| Header File | /Engine/Source/Editor/UnrealEd/Classes/Editor/EditorEngine.h |
| Include Path | #include "Editor/EditorEngine.h" |
Syntax
struct FPlayOnPCInfo
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ProcessHandle | FProcHandle | Editor/EditorEngine.h |