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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/UEditorEngine
| |
|
| Name |
FLauncherCachedInfo |
| Type |
struct |
| Header File |
/Engine/Source/Editor/UnrealEd/Classes/Editor/EditorEngine.h |
| Include Path |
#include "Editor/EditorEngine.h" |
Syntax
struct FLauncherCachedInfo
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| bPlayUsingLauncherBuild |
bool |
|
Editor/EditorEngine.h |
|
| bPlayUsingLauncherHasCode |
bool |
|
Editor/EditorEngine.h |
|
| PlayUsingLauncherDeviceName |
FString |
|
Editor/EditorEngine.h |
|