Navigation
API > API/Editor > API/Editor/UnrealEd
| Name | UEditorAnimBaseObj |
| Type | class |
| Header File | /Engine/Source/Editor/UnrealEd/Classes/Animation/EditorAnimBaseObj.h |
| Include Path | #include "Animation/EditorAnimBaseObj.h" |
Syntax
UCLASS (Abstract, MinimalAPI)
class UEditorAnimBaseObj : public UObject
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UEditorAnimBaseObj
Derived Classes
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UEditorAnimBaseObj
(
const FObjectInitializer& ObjectInitializer |
Animation/EditorAnimBaseObj.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AnimObject | UAnimSequenceBase * | Animation/EditorAnimBaseObj.h | ||
| OnChange | FOnAnimObjectChange | Animation/EditorAnimBaseObj.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool ApplyChangesToMontage() |
Animation/EditorAnimBaseObj.h | ||
virtual void InitFromAnim
(
UAnimSequenceBase* AnimObjectIn, |
Animation/EditorAnimBaseObj.h | ||
virtual bool PropertyChangeRequiresRebuild
(
FPropertyChangedEvent& PropertyChangedEvent |
Animation/EditorAnimBaseObj.h |
Overridden from UObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void PostEditChangeProperty
(
FPropertyChangedEvent& PropertyChangedEvent |
Animation/EditorAnimBaseObj.h | ||
virtual void PreEditChange
(
FProperty* PropertyThatWillChange |
Animation/EditorAnimBaseObj.h |