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| Name | UDumpAssetRegistryCommandlet |
| Type | class |
| Header File | /Engine/Source/Editor/UnrealEd/Classes/Commandlets/DumpAssetRegistryCommandlet.h |
| Include Path | #include "Commandlets/DumpAssetRegistryCommandlet.h" |
Syntax
UCLASS ()
class UDumpAssetRegistryCommandlet : public UCommandlet
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UCommandlet → UDumpAssetRegistryCommandlet
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UDumpAssetRegistryCommandlet
(
const FObjectInitializer& ObjectInitializer |
Commandlets/DumpAssetRegistryCommandlet.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bLowerCase | bool | Commandlets/DumpAssetRegistryCommandlet.h | ||
| FormattingArgs | TArray< FString > | Commandlets/DumpAssetRegistryCommandlet.h | ||
| LinesPerPage | int32 | Commandlets/DumpAssetRegistryCommandlet.h | ||
| OutDir | FString | Commandlets/DumpAssetRegistryCommandlet.h | ||
| Path | FString | Commandlets/DumpAssetRegistryCommandlet.h |
Functions
Public
Overridden from UCommandlet
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual int32 Main
(
const FString& Params |
Commandlets/DumpAssetRegistryCommandlet.h |