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| Name | UDetectOrphanedLocalizedAssetsCommandlet |
| Type | class |
| Header File | /Engine/Source/Editor/UnrealEd/Public/Commandlets/DetectOrphanedLocalizedAssetsCommandlet.h |
| Include Path | #include "Commandlets/DetectOrphanedLocalizedAssetsCommandlet.h" |
Syntax
UCLASS ()
class UDetectOrphanedLocalizedAssetsCommandlet : public UCommandlet
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UCommandlet → UDetectOrphanedLocalizedAssetsCommandlet
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UDetectOrphanedLocalizedAssetsCommandlet
(
const FObjectInitializer& ObjectInitializer |
UDetectOrphanedLocalizedAssetsCommandlet | Commandlets/DetectOrphanedLocalizedAssetsCommandlet.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| UsageText | const FString | Commandlets/DetectOrphanedLocalizedAssetsCommandlet.h |
Functions
Public
Overridden from UCommandlet
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual int32 Main
(
const FString& Params |
Commandlets/DetectOrphanedLocalizedAssetsCommandlet.h |