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UCurveLinearColorAtlasFactory.
| Name | UCurveLinearColorAtlasFactory |
| Type | class |
| Header File | /Engine/Source/Editor/UnrealEd/Classes/Factories/CurveLinearColorAtlasFactory.h |
| Include Path | #include "Factories/CurveLinearColorAtlasFactory.h" |
Syntax
UCLASS (HideCategories=(Object, Texture))
class UCurveLinearColorAtlasFactory : public UFactory
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UFactory → UCurveLinearColorAtlasFactory
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UCurveLinearColorAtlasFactory
(
const FObjectInitializer& ObjectInitializer |
Factories/CurveLinearColorAtlasFactory.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Width | int32 | Width of the texture atlas | Factories/CurveLinearColorAtlasFactory.h |
|
Functions
Public
Overridden from UFactory
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual UObject * FactoryCreateNew
(
UClass* InClass, |
Create a new object by class. | Factories/CurveLinearColorAtlasFactory.h | |
virtual FText GetDisplayName() |
Returns the name of the factory for menus | Factories/CurveLinearColorAtlasFactory.h | |
virtual uint32 GetMenuCategories () |
When shown in menus, this is the category containing this factory. | Factories/CurveLinearColorAtlasFactory.h |