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API > API/Editor > API/Editor/UnrealEd
| Name | UComponentElementsCopy |
| Type | class |
| Header File | /Engine/Source/Editor/UnrealEd/Public/Elements/Component/ComponentElementEditorCopyAndPaste.h |
| Include Path | #include "Elements/Component/ComponentElementEditorCopyAndPaste.h" |
Syntax
UCLASS (BlueprintType, MinimalAPI)
class UComponentElementsCopy : public UObject
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UComponentElementsCopy
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ComponentsToCopy | TArray< TObjectPtr< UActorComponent > > | Elements/Component/ComponentElementEditorCopyAndPaste.h |
|