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API > API/Editor > API/Editor/UnrealEd
| |
|
| Name |
UBlueprintPropertyTestObject |
| Type |
class |
| Header File |
/Engine/Source/Editor/UnrealEd/Classes/Editor/PropertyEditorTestObject.h |
| Include Path |
#include "Editor/PropertyEditorTestObject.h" |
Syntax
UCLASS (EditInlineNew, Blueprintable)
class UBlueprintPropertyTestObject : public UObject
Inheritance Hierarchy
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| ObjectA |
TObjectPtr< USoundBase > |
|
Editor/PropertyEditorTestObject.h |
- EditAnywhere
- Instanced
- Category=Default
|
| ObjectB |
TObjectPtr< USoundBase > |
|
Editor/PropertyEditorTestObject.h |
- EditAnywhere
- Instanced
- Category=Default
|
| ShouldBeHidden |
int32 |
|
Editor/PropertyEditorTestObject.h |
- EditAnywhere
- Category="Hidden"
|
| ShouldBeVisible |
int32 |
|
Editor/PropertyEditorTestObject.h |
- EditAnywhere
- Category="Visible"
|