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| Name | UBlendSpaceFactory1D |
| Type | class |
| Header File | /Engine/Source/Editor/UnrealEd/Classes/Factories/BlendSpaceFactory1D.h |
| Include Path | #include "Factories/BlendSpaceFactory1D.h" |
Syntax
UCLASS (HideCategories=Object, MinimalAPI)
class UBlendSpaceFactory1D : public UFactory
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UFactory → UBlendSpaceFactory1D
Derived Classes
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UBlendSpaceFactory1D
(
const FObjectInitializer& ObjectInitializer |
Factories/BlendSpaceFactory1D.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| PreviewSkeletalMesh | TObjectPtr< class USkeletalMesh > | The preview mesh to use for the created blendspace | Factories/BlendSpaceFactory1D.h |
|
| TargetSkeleton | TObjectPtr< class USkeleton > | Target skeleton for the created blendspace | Factories/BlendSpaceFactory1D.h |
|
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| PickerWindow | TSharedPtr< SWindow > | Factories/BlendSpaceFactory1D.h |
Functions
Public
Overridden from UFactory
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool ConfigureProperties () |
Opens a dialog to configure the factory properties. | Factories/BlendSpaceFactory1D.h | |
virtual UObject * FactoryCreateNew
(
UClass* InClass, |
Create a new object by class. | Factories/BlendSpaceFactory1D.h |