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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Tools
Inheritance Hierarchy
- ILegacyEdModeSelectInterface
- UFractureEditorMode
- UModelingToolsEditorMode
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/Tools/LegacyEdModeInterfaces.h |
| Include | #include "Tools/LegacyEdModeInterfaces.h" |
Syntax
class ILegacyEdModeSelectInterface
Functions
| Type | Name | Description | |
|---|---|---|---|
| bool | BoxSelect
(
FBox& InBox, |
Lets each mode/tool handle box selection in its own way. | |
| bool | FrustumSelect
(
const FConvexVolume& InFrustum, |
Lets each mode/tool handle frustum selection in its own way. |