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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Subsystems > API/Editor/UnrealEd/Subsystems/UImportSubsystem
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/Subsystems/ImportSubsystem.h |
Include | #include "Subsystems/ImportSubsystem.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/Subsystems/ImportSubsystem.cpp |
void BroadcastAssetPreImport
(
UFactory * InFactory,
UClass * InClass,
UObject * InParent,
const FName & Name,
const TCHAR * Type
)
Remarks
Broadcast AssetPreImport, do not broadcast with OnAssetPostImport directly.