Navigation
Unreal Engine C++ API Reference > Editor > UnrealEd > Settings > ULevelEditorViewportSettings
Syntax
UPROPERTY (EditAnywhere, Config, Category=LookAndFeel)
uint32 bPreviewSelectedCameras: 1
Remarks
When enabled, selecting a camera actor will display a live 'picture in picture' preview from the camera's perspective within the current editor view port. This can be used to easily tweak camera positioning, post-processing and other settings without having to possess the camera itself. This feature may reduce application performance when enabled.