Navigation
API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Settings > API/Editor/UnrealEd/Settings/UClassViewerSettings
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Classes/Settings/ClassViewerSettings.h |
Include | #include "Settings/ClassViewerSettings.h" |
Syntax
static FSettingChangedEvent SettingChangedEvent;
Remarks
Holds an event delegate that is executed when a setting has changed.