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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Settings > API/Editor/UnrealEd/Settings/UBlueprintEditorProjectSettings
- UObject::PostEditChangeProperty()
- UDeveloperSettings::PostEditChangeProperty()
- UBlueprintEditorProjectSettings::PostEditChangeProperty()
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/Settings/BlueprintEditorProjectSettings.h |
Include | #include "Settings/BlueprintEditorProjectSettings.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/Settings/BlueprintEditorProjectSettings.cpp |
virtual void PostEditChangeProperty
(
struct FPropertyChangedEvent & PropertyChangedEvent
)
Remarks
UObject interface