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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Settings
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Classes/Settings/LevelEditorPlayNetworkEmulationSettings.h |
Include | #include "Settings/LevelEditorPlayNetworkEmulationSettings.h" |
Syntax
enum NetworkEmulationTarget
{
UMETA =(DisplayName = "Server Only"),
UMETA =(DisplayName = "Clients Only"),
UMETA =(DisplayName = "Everyone"),
}
Values
Name | Description |
---|---|
UMETA | |
UMETA | |
UMETA |