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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Settings
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/Settings/EditorProjectSettings.h |
Include | #include "Settings/EditorProjectSettings.h" |
Syntax
enum EUnitDisplay
{
None,
Metric,
Imperial,
Invalid,
}
Values
Name | Description |
---|---|
None | |
Metric | |
Imperial | |
Invalid |
Remarks
UENUM to define the specific set of allowable unit types