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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Settings
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Classes/Settings/LevelEditorPlaySettings.h |
Include | #include "Settings/LevelEditorPlaySettings.h" |
Syntax
enum EPlayModeType
{
PlayMode_InViewPort = 0,
PlayMode_InEditorFloating,
PlayMode_InMobilePreview,
PlayMode_InTargetedMobilePreview,
PlayMode_InVulkanPreview,
PlayMode_InNewProcess,
PlayMode_InVR,
PlayMode_Simulate,
PlayMode_QuickLaunch,
PlayMode_Count,
}
Values
Name | Description |
---|---|
PlayMode_InViewPort | Runs from within the editor. |
PlayMode_InEditorFloating | Runs in a new window. |
PlayMode_InMobilePreview | Runs a mobile preview in a new process. |
PlayMode_InTargetedMobilePreview | Runs a mobile preview targeted to a particular device in a new process. |
PlayMode_InVulkanPreview | Runs a vulkan preview in a new process. |
PlayMode_InNewProcess | Runs in a new process. |
PlayMode_InVR | Runs in VR. |
PlayMode_Simulate | Simulates in viewport without possessing the player. |
PlayMode_QuickLaunch | Runs the last launched device (from Platforms menu) |
PlayMode_Count | The number of different Play Modes. |