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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Settings
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Classes/Settings/LevelEditorViewportSettings.h |
Include | #include "Settings/LevelEditorViewportSettings.h" |
Syntax
enum EMaterialKind
{
Unknown,
Base,
Normal,
Specular,
Emissive,
}
Values
Name | Description |
---|---|
Unknown | |
Base | |
Normal | |
Specular | |
Emissive |