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Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool SavePackageHelper
(
UPackage* Package, |
Helper function to save a package that may or may not be a map package | PackageHelperFunctions.h | |
bool SavePackageHelper
(
UPackage* Package, |
PackageHelperFunctions.h |
SavePackageHelper(UPackage , FString, EObjectFlags, FOutputDevice , ESaveFlags)
Description
Helper function to save a package that may or may not be a map package
| Name | SavePackageHelper |
| Type | function |
| Header File | /Engine/Source/Editor/UnrealEd/Public/PackageHelperFunctions.h |
| Include Path | #include "PackageHelperFunctions.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/Commandlets/PackageUtilities.cpp |
bool SavePackageHelper
(
UPackage * Package,
FString Filename,
EObjectFlags KeepObjectFlags,
FOutputDevice * ErrorDevice,
ESaveFlags SaveFlags
)
true if successful
Parameters
| Name | Remarks |
|---|---|
| Package | The package to save |
| Filename | The location to save the package to |
| KeepObjectFlags | Objects with any these flags will be kept when saving even if unreferenced. |
| ErrorDevice | the output device to use for warning and error messages |
SavePackageHelper(UPackage , FString, EObjectFlags, FOutputDevice , FLinkerNull *, ESaveFlags)
| Name | SavePackageHelper |
| Type | function |
| Header File | /Engine/Source/Editor/UnrealEd/Public/PackageHelperFunctions.h |
| Include Path | #include "PackageHelperFunctions.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/Commandlets/PackageUtilities.cpp |
bool SavePackageHelper
(
UPackage * Package,
FString Filename,
EObjectFlags KeepObjectFlags,
FOutputDevice * ErrorDevice,
FLinkerNull * LinkerToConformAgainst,
ESaveFlags SaveFlags
)