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Custom widget to display a toggle/drop down menu. Displayed as shown: +-----+----------+ | Toggle | Menu button | +-----+----------+
| Name | SViewportToolBarComboMenu |
| Type | class |
| Header File | /Engine/Source/Editor/UnrealEd/Public/SViewportToolBarComboMenu.h |
| Include Path | #include "SViewportToolBarComboMenu.h" |
Syntax
class SViewportToolBarComboMenu : public SCompoundWidget
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → SWidget → SCompoundWidget → SViewportToolBarComboMenu
- FSlateControlledConstruction → SWidget → SCompoundWidget → SViewportToolBarComboMenu
Structs
| Name | Remarks |
|---|---|
| FArguments |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| MenuAnchor | TSharedPtr< SMenuAnchor > | Our menus anchor | SViewportToolBarComboMenu.h | |
| ParentToolBar | TWeakPtr< class SViewportToolBar > | Parent tool bar for querying other open menus | SViewportToolBarComboMenu.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Construct
(
const FArguments& InArgs |
Construct this widget | SViewportToolBarComboMenu.h |
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FText GetFilteredToolTipText
(
TAttribute< FText > ToolTipText |
Called to query the tool tip text for this widget, but will return an empty text for toolbar items when a menu for that toolbar is already open | SViewportToolBarComboMenu.h |