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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/STreeView
- STableViewBase::RebuildList()
- SListView::RebuildList()
- STreeView::RebuildList()
References
| Module | UnrealEd |
| Header | /Engine/Source/Runtime/Slate/Public/Widgets/Views/STreeView.h |
| Include | #include "Widgets/Views/STreeView.h" |
virtual void RebuildList&40;&41;
Remarks
Completely wipe existing widgets and fully regenerate them on next tick.