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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/STreeView
- SWidget::OnKeyDown()
- STableViewBase::OnKeyDown()
- SListView::OnKeyDown()
- STreeView::OnKeyDown()
- SCurveEditorTree::OnKeyDown()
- SMLDeformerInputBoneTreeWidget::OnKeyDown()
- SNeuralMorphBoneGroupsWidget::OnKeyDown()
- SNeuralMorphCurveGroupsWidget::OnKeyDown()
- SOutlinerView::OnKeyDown()
References
| Module | UnrealEd |
| Header | /Engine/Source/Runtime/Slate/Public/Widgets/Views/STreeView.h |
| Include | #include "Widgets/Views/STreeView.h" |
virtual FReply OnKeyDown
&40;
const FGeometry & MyGeometry,
const FKeyEvent & InKeyEvent
&41;
Remarks
Called after a key is pressed when this widget has focus (this event bubbles if not handled) Returns whether the event was handled, along with other possible actions
Parameters
| Name | Description |
|---|---|
| MyGeometry | The Geometry of the widget receiving the event |
| InKeyEvent | Key event |