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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/SOutputLogDialog
| Name | FArguments |
| Type | struct |
| Header File | /Engine/Source/Editor/UnrealEd/Public/Dialogs/SOutputLogDialog.h |
| Include Path | #include "Dialogs/SOutputLogDialog.h" |
Syntax
struct FArguments : public TSlateBaseNamedArgs< SOutputLogDialog >
Inheritance Hierarchy
- FSlateBaseNamedArgs → TSlateBaseNamedArgs → SOutputLogDialog::FArguments
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FArguments() |
Dialogs/SOutputLogDialog.h |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| WidgetArgsType | FArguments | Dialogs/SOutputLogDialog.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
WidgetArgsType & Buttons
(
const TAttribute< TArray< FText > >& InAttribute |
Dialogs/SOutputLogDialog.h | ||
WidgetArgsType & Footer
(
const TAttribute< FText >& InAttribute |
Dialogs/SOutputLogDialog.h | ||
WidgetArgsType & Header
(
const TAttribute< FText >& InAttribute |
Dialogs/SOutputLogDialog.h | ||
WidgetArgsType & Log
(
const TAttribute< FText >& InAttribute |
Dialogs/SOutputLogDialog.h | ||
WidgetArgsType & ParentWindow
(
const TAttribute< TSharedPtr< SWindow > >& InAttribute |
Dialogs/SOutputLogDialog.h |