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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/SExtensionPanel
| Name | FArguments |
| Type | struct |
| Header File | /Engine/Source/Editor/UnrealEd/Public/Subsystems/PanelExtensionSubsystem.h |
| Include Path | #include "Subsystems/PanelExtensionSubsystem.h" |
Syntax
struct FArguments : public TSlateBaseNamedArgs< SExtensionPanel >
Inheritance Hierarchy
- FSlateBaseNamedArgs → TSlateBaseNamedArgs → SExtensionPanel::FArguments
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FArguments() |
Subsystems/PanelExtensionSubsystem.h |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| WidgetArgsType | FArguments | Subsystems/PanelExtensionSubsystem.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
WidgetArgsType & DefaultWidget
(
const TAttribute< TSharedPtr< SWidget > >& InAttribute |
The widget to use as content if FPanelExtensionFactory::CreateExtensionWidget returns nullptr | Subsystems/PanelExtensionSubsystem.h | |
WidgetArgsType & ExtensionContext
(
const TAttribute< FWeakObjectPtr >& InAttribute |
Context used to customize or populate the extension widget (specific to each panel extension) | Subsystems/PanelExtensionSubsystem.h | |
WidgetArgsType & ExtensionPanelID
(
const TAttribute< FName >& InAttribute |
The ID to identify this Extension point | Subsystems/PanelExtensionSubsystem.h | |
WidgetArgsType & WindowZoneOverride
(
const TAttribute< EWindowZone::Type >& InAttribute |
The window zone to return for this widget. | Subsystems/PanelExtensionSubsystem.h |