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SExpanderArrow is a widget intended to be used alongside SIndent. It's based on SDetailExpanderArrow but generalized to allow for use with any ITableRow
see SDebugLineItem::GenerateWidgetForColumn (SKismetDebuggingView.cpp) for use example
| Name | SExpanderArrow |
| Type | class |
| Header File | /Engine/Source/Editor/UnrealEd/Public/PropertyInfoViewStyle.h |
| Include Path | #include "PropertyInfoViewStyle.h" |
Syntax
class SExpanderArrow : public SCompoundWidget
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → SWidget → SCompoundWidget → SExpanderArrow
- FSlateControlledConstruction → SWidget → SCompoundWidget → SExpanderArrow
Derived Classes
Structs
| Name | Remarks |
|---|---|
| FArguments |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ExpanderArrow | TSharedPtr< SButton > | PropertyInfoViewStyle.h | ||
| HasChildren | TAttribute< bool > | PropertyInfoViewStyle.h | ||
| Row | TWeakPtr< ITableRow > | PropertyInfoViewStyle.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Construct
(
const FArguments& InArgs, |
PropertyInfoViewStyle.h |