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Unreal Engine C++ API Reference > Editor > UnrealEd > SCurveEditor
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/SCurveEditor.h |
Include | #include "SCurveEditor.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/SCurveEditor.cpp |
void PaintTangent
&40;
TSharedPtr< FCurveViewModel > CurveViewModel,
FTrackScaleInfo & ScaleInfo,
FRichCurve &42; Curve,
FKeyHandle KeyHandle,
FVector2D KeyLocation,
FSlateWindowElementList & OutDrawElements,
int32 LayerId,
const FGeometry & AllottedGeometry,
const FSlateRect & MyCullingRect,
ESlateDrawEffect DrawEffects,
int32 LayerToUse,
const FWidgetStyle & InWidgetStyle,
bool bTangentSelected,
bool bIsArrivalSelected,
bool bIsLeaveSelected,
bool bAnyCurveViewModelsSelected
&41; const
Remarks
Paint the tangent for a key with cubic curves