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Unreal Engine C++ API Reference > Editor > UnrealEd > SCurveEditor
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/SCurveEditor.h |
Include | #include "SCurveEditor.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/SCurveEditor.cpp |
void OnObjectPropertyChanged
&40;
UObject &42; Object,
FPropertyChangedEvent & PropertyChangedEvent
&41;