Navigation
API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/SCurveEditor
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/SCurveEditor.h |
Include | #include "SCurveEditor.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/SCurveEditor.cpp |
FSelectedTangent HitTestCubicTangents
&40;
const FGeometry & InMyGeometry,
const FVector2D & HitScreenPosition
&41;
Remarks
Test a screen space location to find if any cubic tangents were clicked on