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Unreal Engine C++ API Reference > Editor > UnrealEd > SCurveEditor
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/SCurveEditor.h |
Include | #include "SCurveEditor.h" |
Syntax
struct FSelectedCurveKey
Remarks
Used to track a key and the curve that owns it
Variables
Type | Name | Description | |
---|---|---|---|
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FRealCurve * | Curve | |
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FKeyHandle | KeyHandle |
Constructors
Type | Name | Description | |
---|---|---|---|
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FSelectedCurveKey
(
FRealCurve* InCurve, |
Functions
Type | Name | Description | |
---|---|---|---|
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bool | IsSameCurve
(
const FSelectedCurveKey& Key |
Does the curve match? |
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bool | IsValid () |
If this is a valid Curve/Key |
Operators
Type | Name | Description | |
---|---|---|---|
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bool | operator!=
(
const FSelectedCurveKey& Other |
Are the curve and the key different ? |
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bool | operator==
(
const FSelectedCurveKey& Other |
Does the curve and the key match ? |