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Unreal Engine C++ API Reference > Editor > UnrealEd > SCurveEditor > FSelectedCurveKey
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/SCurveEditor.h |
Include | #include "SCurveEditor.h" |
bool operator&61;&61;
&40;
const FSelectedCurveKey & Other
&41; const
Remarks
Does the curve and the key match ?