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Unreal Engine C++ API Reference > Editor > UnrealEd > SCurveEditor
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/SCurveEditor.h |
Include | #include "SCurveEditor.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/SCurveEditor.cpp |
void EndDrag
&40;
const FGeometry & MyGeometry,
const FPointerEvent & MouseEvent
&41;
Remarks
Completes an ongoing drag operation on mouse up.