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Unreal Engine C++ API Reference > Editor > UnrealEd > SCreateAssetFromObject
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/SCreateAssetFromObject.h |
Include | #include "SCreateAssetFromObject.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/SCreateAssetFromObject.cpp |
void OnLevelSelectionChanged
&40;
UObject &42; InObjectSelected
&41;
Remarks
Callback when level selection has changed, will destroy the window.