| ActorInstanceLabel |
FString |
The resultant actor instance label, based on the original actor labels |
SCreateAssetFromObject.h |
|
| AssetFilenameSuffix |
FString |
The default suffix to use for the asset filename |
SCreateAssetFromObject.h |
|
| AssetPath |
FString |
The selected path to create the asset |
SCreateAssetFromObject.h |
|
| bIsReportingError |
bool |
True if an error is currently being reported |
SCreateAssetFromObject.h |
|
| CreateButtonText |
FText |
The label to be displayed on the create button |
SCreateAssetFromObject.h |
|
| FileNameWidget |
TSharedPtr< SEditableTextBox > |
Filename textbox widget |
SCreateAssetFromObject.h |
|
| HeadingText |
FText |
The text to display as a heading for the dialog |
SCreateAssetFromObject.h |
|
| OnCreateAssetAction |
FOnPathChosen |
Called when the create button is clicked |
SCreateAssetFromObject.h |
|
| ParentWindow |
TWeakPtr< SWindow > |
The window this widget is nested in |
SCreateAssetFromObject.h |
|
| SelectionDelegateHandle |
FDelegateHandle |
Used to keep track of the delegate in the selection event |
SCreateAssetFromObject.h |
|