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Unreal Engine C++ API Reference > Editor > UnrealEd > Preferences > UPersonaOptions
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Classes/Preferences/PersonaOptions.h |
Include | #include "Preferences/PersonaOptions.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/PreferenceStubs.cpp |
void SetBranchingPointTimingNodeColor
&40;
const FLinearColor & InColor
&41;