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Unreal Engine C++ API Reference > Editor > UnrealEd > Preferences
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UMaterialStatsOptions
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Classes/Preferences/MaterialStatsOptions.h |
Include | #include "Preferences/MaterialStatsOptions.h" |
Syntax
class UMaterialStatsOptions : public UObject
Remarks
A configuration class used by the FMaterialStats to save settings across sessions.
Variables
Type | Name | Description | |
---|---|---|---|
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int32[EMaterialQualityLevel::Num] | bMaterialQualityUsed | |
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int32[SP_NumPlatforms] | bPlatformUsed |
Constructors
Type | Name | Description | |
---|---|---|---|
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UMaterialStatsOptions
(
const FObjectInitializer& ObjectInitializer |