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Options for in use object tagging
| Name | ObjectTools::EInUseSearchOption |
| Type | enum |
| Header File | /Engine/Source/Editor/UnrealEd/Public/ObjectTools.h |
| Include Path | #include "ObjectTools.h" |
Syntax
namespace ObjectTools
{
enum EInUseSearchOption
{
SO_CurrentLevel,
SO_VisibleLevels,
SO_LoadedLevels,
}
}
Values
| Name | Remarks |
|---|---|
| SO_CurrentLevel | |
| SO_VisibleLevels | |
| SO_LoadedLevels |