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| Name | NetworkEmulationTarget |
| Type | enum |
| Header File | /Engine/Source/Editor/UnrealEd/Classes/Settings/LevelEditorPlayNetworkEmulationSettings.h |
| Include Path | #include "Settings/LevelEditorPlayNetworkEmulationSettings.h" |
Syntax
enum NetworkEmulationTarget
{
Server,
Client,
Any,
}
Values
| Name | Remarks |
|---|---|
| Server | |
| Client | |
| Any |