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Unreal Engine C++ API Reference > Editor > UnrealEd > MaterialEditor > FEditorStaticComponentMaskParameterValue > FEditorStaticComponentMaskParameterValue
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Classes/MaterialEditor/MaterialEditorInstanceConstant.h |
Include | #include "MaterialEditor/MaterialEditorInstanceConstant.h" |
FEditorStaticComponentMaskParameterValue
&40;
const FStaticComponentMaskParameter & InParameter
&41;