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Unreal Engine C++ API Reference > Editor > UnrealEd > MaterialEditor > FDComponentMaskParameter > FDComponentMaskParameter
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Classes/MaterialEditor/DEditorStaticComponentMaskParameterValue.h |
Include | #include "MaterialEditor/DEditorStaticComponentMaskParameterValue.h" |
FDComponentMaskParameter
&40;
bool InR,
bool InG,
bool InB,
bool InA
&41;
Remarks
Constructor