Navigation
API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Kismet2 > API/Editor/UnrealEd/Kismet2/FStructureEditorUtils
Inheritance Hierarchy
- FListenerManager
- FStructureEditorUtils::FStructEditorManager
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/Kismet2/StructureEditorUtils.h |
Include | #include "Kismet2/StructureEditorUtils.h" |
Syntax
class FStructEditorManager : public FListenerManager< UUserDefinedStruct, EStructureEditorChangeInfo >
Constructors
No constructors are accessible with public or protected access.
Functions
Type | Name | Description | |
---|---|---|---|
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FStructEditorManager & | Get () |
Classes
Type | Name | Description | |
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ListenerType |
Constants
Name | Description |
---|---|
ActiveChange | The current reason why a structure is being updated |