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Unreal Engine C++ API Reference > Editor > UnrealEd > Kismet2 > FStructureEditorUtils > FFindByNameHelper
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/Kismet2/StructureEditorUtils.h |
Include | #include "Kismet2/StructureEditorUtils.h" |
bool operator&40;&41;
&40;
const TElement & Element
&41; const