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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Kismet2
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/Kismet2/KismetDebugUtilities.h |
Include | #include "Kismet2/KismetDebugUtilities.h" |
Syntax
struct FObjectsBeingDebuggedIterator
Remarks
Helper class to iterate over all objects that should be visible in the debugger.
Constructors
Type | Name | Description | |
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Operators
Type | Name | Description | |
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Conversion to "bool" returning true if the iterator has not reached the last element. | ||
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bool | operator! () |
Inverse of the "bool" operator |
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UObject * | operator* () |
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FObjectsBeingDebuggedIterator & | operator++ () |
Advances iterator to the next element in the container. |
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UObject * | operator-> () |