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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Kismet2 > API/Editor/UnrealEd/Kismet2/FKismetNameValidator > API/Editor/UnrealEd/Kismet2/FKismetNameValidator/IsValid
- INameValidatorInterface::IsValid()
- FKismetNameValidator::IsValid()
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/Kismet2/Kismet2NameValidators.h |
Include | #include "Kismet2/Kismet2NameValidators.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/Kismet2/Kismet2NameValidators.cpp |
virtual EValidatorResult IsValid
(
const FString & Name,
bool bOriginal
)
true if FString is valid, false otherwise