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Unreal Engine C++ API Reference > Editor > UnrealEd > Kismet2 > FChildActorComponentEditorUtils
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/Kismet2/ChildActorComponentEditorUtils.h |
Include | #include "Kismet2/ChildActorComponentEditorUtils.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/Kismet2/ChildActorComponentEditorUtils.cpp |
static EChildActorComponentTreeViewVisualizationMode GetChildActorTreeViewVisualizationMode
&40;
UChildActorComponent &42; ChildActorComponent,
EChildActorComponentTreeViewVisualizationMode DefaultVisOverride
&41;
Remarks
Returns the component-specific visualization mode for the given child actor component
Parameters
Name | Description |
---|---|
DefaultVisOverride | If different than UseDefault, overrides the default ChildActorComponentTreeViewVisualizationMode from the project settings. |