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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Kismet2 > API/Editor/UnrealEd/Kismet2/FBlueprintObjectsBeingDebuggedIt-
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/Kismet2/KismetDebugUtilities.h |
Include | #include "Kismet2/KismetDebugUtilities.h" |
operator bool() const
Remarks
Conversion to "bool" returning true if the iterator has not reached the last element.