Navigation
Unreal Engine C++ API Reference > Editor > UnrealEd > Kismet2 > FBlueprintEditorUtils > ReplaceVariableReferences
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/Kismet2/BlueprintEditorUtils.h |
Include | #include "Kismet2/BlueprintEditorUtils.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/Kismet2/BlueprintEditorUtils.cpp |
static void ReplaceVariableReferences
(
UBlueprint * Blueprint,
const FProperty * OldVariable,
const FProperty * NewVariable
)
Remarks
Replaces all variable references in the specified blueprint