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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Kismet2 > API/Editor/UnrealEd/Kismet2/FBlueprintEditorUtils
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/Kismet2/BlueprintEditorUtils.h |
Include | #include "Kismet2/BlueprintEditorUtils.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/Kismet2/BlueprintEditorUtils.cpp |
static void FindActorsThatReferenceActor
&40;
AActor &42; InActor,
TArray< UClass &42; > & InClassesToIgnore,
TArray< AActor &42; > & OutReferencingActors
&41;
Remarks
Find how many actors reference the supplied actor
Parameters
Name | Description |
---|---|
InActor | The Actor to count references to. |
InClassesToIgnore | An array of class types to ignore, even if there is an instance of one that references the InActor |
OutReferencingActors | An array of actors found that reference the specified InActor |