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Handles source code navigation for custom scripting languages.
Should be registered with FSourceCodeNavigation::AddNavigationHandler and unregistered using FSourceCodeNavigation::Remove.NavigationHandler
| Name | ISourceCodeNavigationHandler |
| Type | class |
| Header File | /Engine/Source/Editor/UnrealEd/Public/SourceCodeNavigation.h |
| Include Path | #include "SourceCodeNavigation.h" |
Syntax
class ISourceCodeNavigationHandler : public TSharedFromThis< ISourceCodeNavigationHandler >
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → ISourceCodeNavigationHandler
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~ISourceCodeNavigationHandler() |
SourceCodeNavigation.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool CanNavigateToClass
(
const UClass* InClass |
Determines whether it is possible to navigate to the UClass using this handler. | SourceCodeNavigation.h | |
virtual bool CanNavigateToFunction
(
const UFunction* InFunction |
Determines whether it is possible to navigate to the UFunction using this handler. | SourceCodeNavigation.h | |
virtual bool CanNavigateToProperty
(
const FProperty* InProperty |
Determines whether it is possible to navigate to the FProperty using this handler. | SourceCodeNavigation.h | |
virtual bool CanNavigateToStruct
(
const UScriptStruct* InStruct |
Determines whether it is possible to navigate to the UScriptStruct using this handler. | SourceCodeNavigation.h | |
virtual bool CanNavigateToStruct
(
const UStruct* InStruct |
Determines whether it is possible to navigate to the UStruct using this handler. | SourceCodeNavigation.h | |
virtual bool NavigateToClass
(
const UClass* InClass |
Asynchronously navigates to a UClass in an IDE or text editor. | SourceCodeNavigation.h | |
virtual bool NavigateToFunction
(
const UFunction* InFunction |
Asynchronously navigates to a UFunction in an IDE or text editor. | SourceCodeNavigation.h | |
virtual bool NavigateToProperty
(
const FProperty* InProperty |
Asynchronously navigates to a FProperty in an IDE or text editor. | SourceCodeNavigation.h | |
virtual bool NavigateToStruct
(
const UScriptStruct* InStruct |
Asynchronously navigates to a UScriptStruct in an IDE or text editor. | SourceCodeNavigation.h | |
virtual bool NavigateToStruct
(
const UStruct* InStruct |
Asynchronously navigates to a UStruct in an IDE or text editor. | SourceCodeNavigation.h |