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Description
Returns the path to the engine's editor resources directory (e.g. "/../../Engine/Editor/")
Returns the path to the engine's editor resources directory (e.g. "/../../Engine/Content/Editor/")
| Name | GetEditorResourcesDir |
| Type | function |
| Header File | /Engine/Source/Editor/UnrealEd/Public/Editor.h |
| Include Path | #include "Editor.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/UnrealEdGlobals.cpp |
const FString GetEditorResourcesDir()