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Unreal Engine C++ API Reference > Editor > UnrealEd > Factories > UTextureFactory
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Classes/Factories/TextureFactory.h |
Include | #include "Factories/TextureFactory.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/Factories/EditorFactories.cpp |
bool ImportImage
&40;
const uint8 &42; Buffer,
int64 Length,
FFeedbackContext &42; Warn,
EImageImportFlags Flags,
FImportImage & OutImage
&41;
Remarks
Import image file into generic image struct, may be easily copied to FTextureSource